
I died while drawing this. Probably my hardest art and the longest. I drew it for almost a year and a half. Of course, not every day and sometimes not even every month. The art began with Eteri's avatar, so everything turned out for a very long time, the art gradually crawled into two, then up to three characters. Tried many backgrounds and clothing options. Many of the previous outfits for the characters were drawn after the start of this art. He was ready several times, and several times had to change things right on top of the finished work so that there was no regret. Now I am changing the canon quite a lot, but I will write what was at the time of drawing this art, as an idea for its execution, or something like that.
Night furries, night patrol in the kingdom of the Night.
Blade dancer Eteri, magician Rafi and archer Blansh.
In common people they are called simply Night, I have not come up with the exact name of the race, I do not like the suitable options yet, so I call them night furries, so that it is clear who they are talking about.
Once upon a time, night furries were excellent magicians, magic was inherited from parents to children, but now only members of the royal family have the ability to magic. At the same time, all night furries possess blood magic to varying degrees. It is considered the lowest form of magic. Once upon a time, the night furries were able to summon or even transform into dragons. The best mages could even sink ships in distant waters, but now it's more of an easy fun and a game that Eteri and Rafi play in their free time. This is one of the games of interaction of blood magic and illusion. Eteri controls the ship, and Rafi tries to sink it, at the same time interfering with Eteri control of the ship, creating waves and catching the wind.
Night furries are good architects and, in their ostentatious isolation, have reached unprecedented heights of architecture. Architectural excesses and dark gothic style. In fact, the night trade is very lively, they just do not put it on public display. They wear shiny clothes and love tight-fitting leather armor for freedom of movement and maximum control. Their kingdom is inhabited by outlandish rare creatures, from which the nocturnal ones receive rather thin and durable armor, which helps in the hunt for the undead. Nightcrawlers learn to use weapons from childhood, they know how to make weapons from improvised means, understand herbs and take a trail. Versatile fighters, better at night. It is rumored that they do not tolerate daylight well or see poorly in the light of the sun. They live for a very long time, according to known sources, some of the interviewed representatives were several hundred years old.
Night furries are all blue and white, have gray or white hair, this is a modified pigment, above them there is a celestial body that rotates at the same speed as the planet and therefore there is an eternal night over the kingdom. The nocturnal ones were fenced off by an impenetrable curtain in the form of a thick fog, while the kingdom itself is fenced off on all sides by high cliffs on which vile creatures live. Rumor has it that the night furries were cursed, therefore they have such a color.
For a very long time, the night furries actively contacted the outside world, but they were betrayed and they walked in a crushing wave through the surrounding cities and countries, like a tornado, demolishing everything in its path. At the same time, they suffered heavy losses, but managed to cause internecine wars and the fragmentation of the surrounding lands into small city-kingdoms. Many years have passed since then, but the lands have not been able to unite under single flags, civil strife continues to this day, but rather turned into small skirmishes than into large-scale wars. The night furries have been forgotten, many consider them a legend, but few dare to go to their lands, considering them cursed. Moreover, quite vile creatures live there, bringing death even on the approaches to impassable rocks. Sometimes outlandish monsters descend into the nearest villages and cities, frightening peasants to death, saying that they look like large wolves or spiders, spitting fire and shooting some kind of red magic from their eyes.
After their campaign, the night furries returned to their lands and closed themselves off, cut off all contacts and quickly lost their former power, now their number is quite small, no one knows why, but their population has sharply decreased during the isolation.
Magician Rafi - is reasonable, easily loses her temper, but at the same time does not lose control over magic. Prefers medium distance. She is cheerful, loves to talk, stupidly and abruptly jokes when she is nervous and has a nervous tic tail. Loves ale and meat with blood. Lefty. Loves light and comfortable clothes, is spoiled, prefers comfort. She understands herbs and potions, can enchant weapons, cast spells on them, make poisons and antidotes. The most powerful magician among the night. A direct descendant of the ancient nocturnal furres, royalty. Rebel, loves AWOL, to be in the center of events. He wants to know and see everything. Loves water - good swimmer. Doesn't like loneliness, likes silence. Doesn't like many questions. Doesn't trust new people. Easily loses control after drinking, but can drink a lot. He loves light coolness and the noise of a fire. He does not like heaviness, armor, as well as wearing anything in general. But he likes to wear all sorts of bottles. He loves collecting herbs and ingredients, but even more loves to send others for them, make them work, watch others work. Pampered, can start whining and complaining when she can no longer tolerate. Loves beautiful and shiny things.
Blade dancer Eteri - is focused, slow, prefers to first assess the enemy and only then act. Prefers close range. He has excellent command of one-handed weapons, prefers duals. Good skills with one-handed and two-handed weapons and archery. Phlegmatic, aloof, unemotional. She prefers shoes, wears a pigtail. Likes to move, energetic, leather armor, minimum metal for mobility. She easily withdraws into herself, does not return soon, she is silent with everyone except the otter. Slightly inhibited responds. Loves hard liquor and spiced meat. Pathfinder, owns blood magic, can make illusions, seek targets, understands footprints on the ground, good sense of smell, keen hearing. Loves silence, moves carefully, smoothly and calmly. Meditates. Knows about herbs, cooks well. Can repair leather and fur armor. If you have the equipment, light repairs and finished the steel armor. He loves freedom and nature, so he easily goes AWOL with the otter. She is inquisitive, loves to listen to others, does not like to tell herself. Dislikes noisy places, dislikes decoration, luxury. He does not like to get involved in long-range combat with people, he is a little afraid of magic, except for blood magic. She loves it when Blanche is around, then the otter talks to her, and Blanche has been a lot, tells new and interesting things.
Archer Blansh - easily succumbs to anger, while demolishing everything in its path. Therefore, with the otter along the way. Loves small companies, where it keeps in the middle, not too loud, but can easily go peddle, just as suddenly back into the background. Prefers skin because it shines and tightens. Loves belts and fits right over the body. A good manipulator, easily understands people, never says too much. Does not own magic, half-blood of the night. Since she does not look like them outwardly, she serves as an ambassador, since the night technically do not leave their possessions, in fact, they do not like to be seen. Unlike at night, he sees worse at night and better during the day. Premonition, guided by the sky. Not picky, can sleep even on bare ground. Loves high places, understands ambushes, can set traps. Easily switches from bow to blade and vice versa, makes arrows herself. Loves apples. Doesn't like insects. He does not like being overweight, so everything is in pouches, except for weapons. Dislikes lowlands and swamps. Dislikes arrogance and servants. Doesn't like to part with weapons, doesn't like songs.
And at the same time a new watermark for all the arts in the universe :3
Night furries, night patrol in the kingdom of the Night.
Blade dancer Eteri, magician Rafi and archer Blansh.
In common people they are called simply Night, I have not come up with the exact name of the race, I do not like the suitable options yet, so I call them night furries, so that it is clear who they are talking about.
Once upon a time, night furries were excellent magicians, magic was inherited from parents to children, but now only members of the royal family have the ability to magic. At the same time, all night furries possess blood magic to varying degrees. It is considered the lowest form of magic. Once upon a time, the night furries were able to summon or even transform into dragons. The best mages could even sink ships in distant waters, but now it's more of an easy fun and a game that Eteri and Rafi play in their free time. This is one of the games of interaction of blood magic and illusion. Eteri controls the ship, and Rafi tries to sink it, at the same time interfering with Eteri control of the ship, creating waves and catching the wind.
Night furries are good architects and, in their ostentatious isolation, have reached unprecedented heights of architecture. Architectural excesses and dark gothic style. In fact, the night trade is very lively, they just do not put it on public display. They wear shiny clothes and love tight-fitting leather armor for freedom of movement and maximum control. Their kingdom is inhabited by outlandish rare creatures, from which the nocturnal ones receive rather thin and durable armor, which helps in the hunt for the undead. Nightcrawlers learn to use weapons from childhood, they know how to make weapons from improvised means, understand herbs and take a trail. Versatile fighters, better at night. It is rumored that they do not tolerate daylight well or see poorly in the light of the sun. They live for a very long time, according to known sources, some of the interviewed representatives were several hundred years old.
Night furries are all blue and white, have gray or white hair, this is a modified pigment, above them there is a celestial body that rotates at the same speed as the planet and therefore there is an eternal night over the kingdom. The nocturnal ones were fenced off by an impenetrable curtain in the form of a thick fog, while the kingdom itself is fenced off on all sides by high cliffs on which vile creatures live. Rumor has it that the night furries were cursed, therefore they have such a color.
For a very long time, the night furries actively contacted the outside world, but they were betrayed and they walked in a crushing wave through the surrounding cities and countries, like a tornado, demolishing everything in its path. At the same time, they suffered heavy losses, but managed to cause internecine wars and the fragmentation of the surrounding lands into small city-kingdoms. Many years have passed since then, but the lands have not been able to unite under single flags, civil strife continues to this day, but rather turned into small skirmishes than into large-scale wars. The night furries have been forgotten, many consider them a legend, but few dare to go to their lands, considering them cursed. Moreover, quite vile creatures live there, bringing death even on the approaches to impassable rocks. Sometimes outlandish monsters descend into the nearest villages and cities, frightening peasants to death, saying that they look like large wolves or spiders, spitting fire and shooting some kind of red magic from their eyes.
After their campaign, the night furries returned to their lands and closed themselves off, cut off all contacts and quickly lost their former power, now their number is quite small, no one knows why, but their population has sharply decreased during the isolation.
Magician Rafi - is reasonable, easily loses her temper, but at the same time does not lose control over magic. Prefers medium distance. She is cheerful, loves to talk, stupidly and abruptly jokes when she is nervous and has a nervous tic tail. Loves ale and meat with blood. Lefty. Loves light and comfortable clothes, is spoiled, prefers comfort. She understands herbs and potions, can enchant weapons, cast spells on them, make poisons and antidotes. The most powerful magician among the night. A direct descendant of the ancient nocturnal furres, royalty. Rebel, loves AWOL, to be in the center of events. He wants to know and see everything. Loves water - good swimmer. Doesn't like loneliness, likes silence. Doesn't like many questions. Doesn't trust new people. Easily loses control after drinking, but can drink a lot. He loves light coolness and the noise of a fire. He does not like heaviness, armor, as well as wearing anything in general. But he likes to wear all sorts of bottles. He loves collecting herbs and ingredients, but even more loves to send others for them, make them work, watch others work. Pampered, can start whining and complaining when she can no longer tolerate. Loves beautiful and shiny things.
Blade dancer Eteri - is focused, slow, prefers to first assess the enemy and only then act. Prefers close range. He has excellent command of one-handed weapons, prefers duals. Good skills with one-handed and two-handed weapons and archery. Phlegmatic, aloof, unemotional. She prefers shoes, wears a pigtail. Likes to move, energetic, leather armor, minimum metal for mobility. She easily withdraws into herself, does not return soon, she is silent with everyone except the otter. Slightly inhibited responds. Loves hard liquor and spiced meat. Pathfinder, owns blood magic, can make illusions, seek targets, understands footprints on the ground, good sense of smell, keen hearing. Loves silence, moves carefully, smoothly and calmly. Meditates. Knows about herbs, cooks well. Can repair leather and fur armor. If you have the equipment, light repairs and finished the steel armor. He loves freedom and nature, so he easily goes AWOL with the otter. She is inquisitive, loves to listen to others, does not like to tell herself. Dislikes noisy places, dislikes decoration, luxury. He does not like to get involved in long-range combat with people, he is a little afraid of magic, except for blood magic. She loves it when Blanche is around, then the otter talks to her, and Blanche has been a lot, tells new and interesting things.
Archer Blansh - easily succumbs to anger, while demolishing everything in its path. Therefore, with the otter along the way. Loves small companies, where it keeps in the middle, not too loud, but can easily go peddle, just as suddenly back into the background. Prefers skin because it shines and tightens. Loves belts and fits right over the body. A good manipulator, easily understands people, never says too much. Does not own magic, half-blood of the night. Since she does not look like them outwardly, she serves as an ambassador, since the night technically do not leave their possessions, in fact, they do not like to be seen. Unlike at night, he sees worse at night and better during the day. Premonition, guided by the sky. Not picky, can sleep even on bare ground. Loves high places, understands ambushes, can set traps. Easily switches from bow to blade and vice versa, makes arrows herself. Loves apples. Doesn't like insects. He does not like being overweight, so everything is in pouches, except for weapons. Dislikes lowlands and swamps. Dislikes arrogance and servants. Doesn't like to part with weapons, doesn't like songs.
And at the same time a new watermark for all the arts in the universe :3
Category Artwork (Digital) / General Furry Art
Species Mustelid (Other)
Gender Female
Size 2000 x 1067px
File Size 659.4 kB
Thank you, it took me a lot of effort to achieve this outfit. For Rafi and Blansh, I tried for a very long time to find the best option and I think that I will try to develop them further. Eteri got her outfit almost immediately in the form in which it is visible. I wanted to achieve sexuality and coolness, so that these outfits somehow shut the girls out of the hostile world, but at the same time looked quite stylish. I am very pleased that it looks the way it is. Although, different angles of the characters will also cause changes in outfits. For comics, I will of course simplify them, but for illustrations I will try to show them in all their glory.
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